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Ash Bringer
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Posted - 2009.05.05 23:20:00 -
[1]
Make DD'ed titans to freeze 2 mins in space like as it is anchoring or smthng without cloak. No siege bonuses.
This will stop titans being used as duo-pawn machines without any support. No more ninja DDs in the middle of nowhere systems. As it will leave titans extremely defenseless after DD. This will give a high risk to titan pilots if u want to go leeroy to that gate camp you see without any backup. But also wont disturb titans as tactical tools with their awesome firepower.
anyway you can't kill 4 Titans next to each other. But if u wanna change this fact then you have to change DD not the titans. Or maybe you should give MSs a 30km bubble launcher to catch that 4 titan after they DDed and(+) while they are staying frozen in enemy system with no support.
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Ash Bringer
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Posted - 2009.05.06 00:14:00 -
[2]
Nerfing can be bad but you can't buff the most powerful ship class in eve and make it balanced either.
Actually problem is not about balance at all. It's about redesign. They are becoming invulnerable in flight of 2s and more importantly that they can fly in 4s if there is need and 4 other waiting to jump in next system as there is more than 250 titan class ships.
According to plan there shouldn't be more than a couple for each alliance but as you can see everybody owns some now. Though it is good that they are more accessible to more members of eve-players as end game content they are becoming invulnerable.
The Dual Titan gang (even with no support) with a single covops to take them on grid is nearly invul for example.
Mostly such attacks takes place under 10sec for the titans to DD the field then they warp out too fast and cloak too soon.
Remember the chant about "committing to fight" .. Dual titans are ganking and not even playing game.
Anyway you need something more tanked than a hic to catch a titan couple nowadays. As if 2 is not enough believe me any big alliance can login 6 more under 2minutes to pop up any hic on screen.
I guess a capital class tackler(MS to resurrect usefulness) (interdictor star destroyers from SW anyone ) and some delay after DDs to keep titans down without cloak and warping around is all we need.
Btw solo titan is not broken. As we know how easy to catch a solo titan pilot(hi shrike) even when there is some support to guard it. So what is broken is titan gangs.
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Ash Bringer
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Posted - 2009.05.06 11:11:00 -
[3]
Edited by: Ash Bringer on 06/05/2009 11:15:27 Titans are powerful anti-blob tools and they should be powerful but...
Remember there were no HICs when they first released. And then there was a time motherships are invul in lowsec and titans can kill every dictor with 1 DD and warps out. Remember the cries how they are end game ships with no way to kill other than game mechanics. (First 2 titans died while loged off afai remember) Then some pilot prepares a dictor especially tanked to resist 1 kind of DD and scored a titan kill...
This idea bring the light to CCP's dev team. They introduced HIC class. A DD resist kind of ship that can lauch bubble and point down MSs and titans. I think you can still tank some HICs for a few DDs. And then a few titans (solo) died
But when HICs were coming out there were not too many titans yet. So it is perfectly capable to kill a solo titan.
Now, you can't see that solo titan at all. Heck, you can't see 2 titans on field if there is no more titans to login and help in jump range... So actually game developed beyond CCPs vision of HIC tank. Now only titans you see dieing is the ones loged off ones again :) Do u see the pattern.
What we need is something that can keep Titans down .. In my case a MS with a bubble or maybe a point. And some time for that MS to arrive on scene before titans warp out or cloak in space.
As you can see it is only logical that you can hold down a 40bil ship with a 20bil ship and kill it with a dread fleet or a well prepared BS gang.
Remember even if u can bubble that 2 titans the tackler should survive all incoming titans' DDs too as aggressors should evade the new DDs from newcomers if they are in BS class. So it will be still a fierce battle risking your own MS in line in his own bubble.
Every clash with a titan will be turn into a great battlefield for sure as both sides have their multi-bil super capitals on field exactly on top of each other. OOOH I wanna watch such a fight tbh.
Edit: This will really turn into a isk sink btw as at least 1 super capital will die if it goes into tackling a titan and helped alliances to have reasonable wallets as nowadays all major alliances declares that they have soo much money that they want to buy everybody and their dogs a carrier or dread 
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Ash Bringer
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Posted - 2009.05.06 13:38:00 -
[4]
Edited by: Ash Bringer on 06/05/2009 13:38:52 MS having a cyno jammer will make fights harder and make titans nearly useless and more ganking tools while fleets moving from gate to gate .
On the other hand if u can make MS point a titan (also u should make titans to stay on grid at least a few minutes as MS warping in on top of it) I can see the greatest fleet fights ever done on eve with capitals subcapitals included..
Think about it.
2 titans warp to some BS fleet to DD. They kill 3/4 of BS fleet but have to stay on grid because of massive energy purge they have caused. At that moment a small covops get a warp in on them a massive MS comes out of warp.
A bubble is up around both titans and MS is only 5kms from them. 2 titans hopefully have some support backup and they warp in to kill tackling MS. At that moment the DDed gang already switching into support ships and dreadnaughts. Soon cynos are open. Dreads incoming as titans' gang also trying to pop cyno ships and putting more cynos who bridge more friendlies who are coming to save titans.
Both side brings in more titans and more MSs to tackling the other titans. Soon there goes DD after DD as capitals can take punishment and keep fighting...
End of day a few MS and a few titans dead. A lot of capital lost...
Out of picture dyspro moons happily pumping more isk so players can have such a great fight soon...
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Ash Bringer
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Posted - 2009.05.06 16:05:00 -
[5]
Edited by: Ash Bringer on 06/05/2009 16:07:44
Originally by: Crackzilla
Originally by: Ash Bringer
MS having a cyno jammer will make fights harder and make titans nearly useless and more ganking tools while fleets moving from gate to gate .
Titans don't usually cyno in right before a doomsday. Titans usually fight in their own space where it is protected with a cyno jammer. So a cyno jammer on a hostile ms would do little.
Even though titans fight in their systems most of time , they are perfect ganking tools while fleets warp around . Especially PL known to execute great DDs in such incidents ;) But cyno jammer is not a good idea. And I was trying to tell it. Srry if it wasnt clear
Originally by: Crackzilla
Originally by: Ash Bringer
On the other hand if u can make MS point a titan (also u should make titans to stay on grid at least a few minutes as MS warping in on top of it)
A MS would never point a titan unless it had a hic style infinite point with 200km+ range. Without the range a mothership isn't very threatening.
Originally by: Ash Bringer
At that moment a small covops get a warp in on them a massive MS comes out of warp.
If you can get a covops somewhere close, then getting a dictor/hic warping in is way less risk and way easier. Unless the titan can't warp for a few minutes a MS isn't known for its ability to align and get into warp.
'also u should make titans to stay on grid at least a few minutes as MS warping in on top of it' its from the phrase u quoted from me. Yeah titans should stay on grid uncloaked at most 2-3mins not a 10minute siege. Problem if FC know that (and yes they know ) if there a few more titans waiting to come in to rescue HIC pointed titans or even just a sniper HAC fleet to kill that HIC , they wont send in any HIC. As its nearly useless. But a MS can tank even a dread fleet for a lets say 5minutes which means in that 5 minutes cavalary can arrive to finish off what MS started.
edit: Also a close range point / Bubble on MS will make it a fierce battle which ensures at least 1 supercapital will be dead on that battlefield ... 
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Ash Bringer
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Posted - 2009.05.06 18:47:00 -
[6]
Originally by: Crackzilla
Titans are usually sent in alone and when support is limited.
Titans are never sent in alone and if support is limited they even logoff under pos shields. But if there is a couple of titans they shine and mostly more is merrier.
If u read SHC you will see biggest alliances titan tactics in detail as it can be to the public. And if u read about recent titans deaths, they are all about faulty game mechanics/bugs/loged off titans and never about someone catching a solo titan after DD bar Shrike.
Hmm okey I'm trolled. Yeah we have a balance issue about titans but not about solo titan but the number of titans can be deployed into battlefield.
My idea was slightly nerfing titans to make them stay on field so they can be tackled with another Super capital for awesome fight. Here after I can't add much to post.
Cu in other threads 
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